If the sub-panel spans monitors with different scaling ratios, the sub-panel will shift when switching commands. Stripes appear when the object size is huge in the path tracing. The path tracing may crash with both a texture mapping and an alpha mapping. With mode of in, the orientation of the child bone rotates in tandem.įBX exporter outputs an object without vertices and faces as a Null node instead of a Mesh node.įBX exporter can convert a glTF shader to a Maya Stingray PBR shader. in can specify whether to target only selected vertices or all vertices. of can also remove a middle vertex by clicking with Alt(Windows)/option(macOS) key. in can move each vertex to the each normal direction. When using PxrSurface shader in OpenGL display, an error is displayed. Rulers or background images may be not display correctly in OpenGL display. When an alpha blending is disabled in OpenGL display, the symmetry plane is also displayed opaque. Undo after inserting an object sometimes may break bones. Wrong values were displayed as angle and magnification rate when rotating and magnifying in the operation panel, depending on the. In, depending on the version of RenderMan, a warning may appear when reducing noise. may leave lines when filling holes that contain lines.
In, clicking on an object other than the current object switches the current object, even if the option is on. "" now corresponds to the names of morph objects in glTF importer and exporter. has been added to the material settings as a light source that is not itself visible during path tracing. The has been added to the extension settings of the glTF shader in the settings. The command button for are now hidden when RenderMan is not installed. Can now be used to limit the angle of selection.Ī option has been added to that does not change the orientation of the handle.